I fail further. DoND is on NBC, not ABC.
Monty Crawl is interesting. Even more interestingly, even though it seems like the door you choose at the start should affect your odds, it doesn’t; I initially thought it did, until I realized it’s like the door I chose vanished and Monty is crawling between only two doors, and it really doesn’t matter which one is gone.
The neat part is that Monty Crawl, like the original Monty Hall problem, still gives you a 2 in 3 chance of winning. Even if Monty’s door-opening algorithm is completely deterministic, it gives you no bonus information over opening a non-goat door. Your answer- “always switch”- doesn’t even need to change either!
Let’s say you have pity on Monty, and take door 3. It really doesn’t matter for your odds. There are three possible universes for the problem, with equal probability:
1:3 - goat behind door 1 (losing) - universe 1
1:3 - goat behind door 2 (losing) - universe 2
1:3 - goat behind door 3 (winning) - universe 3
Any of these can happen with equal probability. So what does Monty do in each case?
universe 1- open door 2
universe 2- open door 1
universe 3- open door 1
Note that for universes 1 and 2, Monty has no choice; he’d go for the same doors even if he wasn’t exhausted. Only Universe 3 changes Monty’s behavior.
But you know more about Monty’s behavior! You know he won’t open door 2 in universe 3. So if he opens door 2, you’re in universe 1, and you must change doors to hit a goat. Universe 1 happens 1/3 of the time, so 1/3 of the time, you win the car because Monty’s behavior tells you 100% that the car is in door 1. Switch.
2/3 of the time, Monty will open door 1. Now you’re in universe 2 or 3. If he chose door 2, you would definitely have switched; now, the only information he offers is that it’s not behind door 1, because he essentially would have told you if it was. His answer, therefore, tells you about door 1 and provides no information as to whether the correct door is 2 or 3. Universes 2 and 3 are equally probable, and both have the same “symptom”; door 1 provides no evidence as to whether you should switch or not, as there’s a 50% chance on either door. If you switch, you get a 50% chance; if you don’t, you also get a 50% chance. “Always switch” still works, although it’s not necessary if door 1 opens.
Interestingly, this version of the problem is more obviously a 2/3, because it’s conceptually identical to getting two chances to choose a door. You make your first choice; then Monty tells you flat-out whether or not the car is behind the lowest-numbered unchosen door. If it is, you win. (odds 1/3.) If it isn’t, you get a second pick from two doors- which gives you 1/2 odds, but it only happens 2/3 of the time, so this contributes 1/3 to your chance as well.
I’m not completely sure I’m right on this. I haven’t read the paper for its answers yet.