# The Existential Terror of Battle Royale

**URL:** <https://discourse.codinghorror.com/t/the-existential-terror-of-battle-royale/5600>\
**Category:** blog\
**Created:** [November 5, 2017, 10:02am UTC](https://discourse.codinghorror.com/t/the-existential-terror-of-battle-royale/5600 "2017-11-05T10:02:58Z")\
**Posts on this page:** 20\
**Page:** 1

<div class="post-metadata">

**Author:** ![codinghorror](https://discourse-cdn.codinghorror.com/user_avatar/discourse.codinghorror.com/codinghorror/32/36371_2.png) [@codinghorror](https://discourse.codinghorror.com/u/codinghorror)\
**Post date:** [November 5, 2017, 10:02am UTC](https://discourse.codinghorror.com/t/the-existential-terror-of-battle-royale/5600/1 "2017-11-05T10:02:58Z")

</div>

It's been a while since I wrote a blog post, I guess in general, but also a blog post about video games. Video games are probably [the single thing most attributable to my career as a programmer](https://www.google.com/search?q=site%3Ablog.codinghorror.com+%22video+games%22), and everything else I've done professionally after that. I still feel video games are one of the best ways to learn and teach programmaming, [if properly scoped](https://blog.codinghorror.com/heres-the-programming-game-you-never-asked-for/), and furthermore I take [many cues from video games in building software](https://blog.codinghorror.com/level-one-the-intro-stage/).

* * *
This is a companion discussion topic for the original entry at [https://blog.codinghorror.com/the-existential-terror-of-battle-royale/](https://blog.codinghorror.com/the-existential-terror-of-battle-royale/)

---

<div class="post-metadata">

**Author:** ![jon49](https://discourse-cdn.codinghorror.com/user_avatar/discourse.codinghorror.com/jon49/32/36514_2.png) [@jon49](https://discourse.codinghorror.com/u/jon49)\
**Post date:** [November 5, 2017, 2:53pm UTC](https://discourse.codinghorror.com/t/the-existential-terror-of-battle-royale/5600/2 "2017-11-05T14:53:08Z")

</div>

Stoicism. Circle of Concern. I don’t really follow the news that much. So, I’m not sure what you are talking about for bad news.

---

<div class="post-metadata">

**Author:** ![mmustapic](https://discourse-cdn.codinghorror.com/user_avatar/discourse.codinghorror.com/mmustapic/32/74597_2.png) [@mmustapic](https://discourse.codinghorror.com/u/mmustapic)\
**Post date:** [November 5, 2017, 6:27pm UTC](https://discourse.codinghorror.com/t/the-existential-terror-of-battle-royale/5600/3 "2017-11-05T18:27:31Z")

</div>

Have you checked [Opus Magnum](http://www.zachtronics.com/opus-magnum/), by the same people that did TIS-100 and Shenzhen IO?

---

<div class="post-metadata">

**Author:** ![ralphtice](https://discourse-cdn.codinghorror.com/user_avatar/discourse.codinghorror.com/ralphtice/32/74522_2.png) [@ralphtice](https://discourse.codinghorror.com/u/ralphtice)\
**Post date:** [November 5, 2017, 9:05pm UTC](https://discourse.codinghorror.com/t/the-existential-terror-of-battle-royale/5600/4 "2017-11-05T21:05:19Z")

</div>

Not real surprised that you telegraph disgust for the modern era but turn to a murder simulator for a reality break. Disappointing though.

Perm death MMO is always the final end state for gaming. We got there in MUDs in the early 90s.

All games should be measured in the amount they inspire their players to suspend disbelief, and I don’t think there is any game that can lay a finger on ArmageddonMUD.

---

<div class="post-metadata">

**Author:** ![codinghorror](https://discourse-cdn.codinghorror.com/user_avatar/discourse.codinghorror.com/codinghorror/32/36371_2.png) [@codinghorror](https://discourse.codinghorror.com/u/codinghorror)\
**Post date:** [November 6, 2017, 8:26am UTC](https://discourse.codinghorror.com/t/the-existential-terror-of-battle-royale/5600/5 "2017-11-06T08:26:35Z")

</div>

> [@mmustapic](#):
>
> Have you checked Opus Magnum

I haven’t but given their pedigree I expect it to be amazing! I covered TIS-100 in [this blog post](https://blog.codinghorror.com/heres-the-programming-game-you-never-asked-for/).

> [@ralphtice](#):
>
> telegraph disgust for the modern era

I wouldn’t say I have disgust for the modern era; the world is on a fairly positive trajectory in general. My complaints are specifically about the current political climate in the US, and how we’re not only [undermining our core values](https://blog.codinghorror.com/im-loyal-to-nothing-except-the-dream/), but actively ceding leadership to China.

---

<div class="post-metadata">

**Author:** ![rus1](https://discourse-cdn.codinghorror.com/user_avatar/discourse.codinghorror.com/rus1/32/74660_2.png) [@rus1](https://discourse.codinghorror.com/u/rus1)\
**Post date:** [November 6, 2017, 8:51am UTC](https://discourse.codinghorror.com/t/the-existential-terror-of-battle-royale/5600/6 "2017-11-06T08:51:50Z")

</div>

_All games should be measured in the amount they inspire their players to suspend disbelief, and I don’t think there is any game that can lay a finger on ArmageddonMUD._

looking at Armag MUD , the maps cannot inspire to “suspend disbelief” that i agree is high ranking. and Haggle is renamed Offer as a command , to begin with we have 2 terms (annoying( where Offer is conclusive… can imagine game evolution is a function of player psychological gambit… Amercian Congress seems to reward players with law decision-making skills that certainly needs a reward card to pay for time invested … thats the future of gaming … Payment.

That paves incentive while creating an “exclusive-society” able to install a sense of Being There,

---

<div class="post-metadata">

**Author:** ![Mihailik](https://discourse-cdn.codinghorror.com/user_avatar/discourse.codinghorror.com/mihailik/32/74760_2.png) [@Mihailik](https://discourse.codinghorror.com/u/Mihailik)\
**Post date:** [November 6, 2017, 11:07am UTC](https://discourse.codinghorror.com/t/the-existential-terror-of-battle-royale/5600/7 "2017-11-06T11:07:25Z")

</div>

Is it possible to follow the usual life rules: refuse to fight people who don’t fight you, be compassionate etc.?

If you can signal that virtuous mode to the world, it may be a rational strategy (as per game theory).

---

<div class="post-metadata">

**Author:** ![Mihailik](https://discourse-cdn.codinghorror.com/user_avatar/discourse.codinghorror.com/mihailik/32/74760_2.png) [@Mihailik](https://discourse.codinghorror.com/u/Mihailik)\
**Post date:** [November 6, 2017, 12:18pm UTC](https://discourse.codinghorror.com/t/the-existential-terror-of-battle-royale/5600/8 "2017-11-06T12:18:29Z")

</div>

One way to signal virtuous mode to others is to go North (they go low, we go high).

And then basically be friends with all the Northerners, protect them from attacks and stay there. Cheating the game, screwing the strategy patterns for others, and feeling good 😃

---

<div class="post-metadata">

**Author:** ![Andy\_Carrein](https://discourse-cdn.codinghorror.com/letter_avatar_proxy/v2/letter/a/43a26b/32.png) [@Andy\_Carrein](https://discourse.codinghorror.com/u/Andy_Carrein)\
**Post date:** [November 6, 2017, 2:11pm UTC](https://discourse.codinghorror.com/t/the-existential-terror-of-battle-royale/5600/9 "2017-11-06T14:11:51Z")

</div>

I haven’t played it but I watched a streamer playing it as I was also curious why it’s so popular.

He made it look easy. I watched him play 6 games and winning 3 of them. It might seem like luck but seeing that, it’s a game with a high skill ceiling.

---

<div class="post-metadata">

**Author:** ![SpiralGray](https://discourse-cdn.codinghorror.com/user_avatar/discourse.codinghorror.com/spiralgray/32/73546_2.png) [@SpiralGray](https://discourse.codinghorror.com/u/SpiralGray)\
**Post date:** [November 6, 2017, 3:31pm UTC](https://discourse.codinghorror.com/t/the-existential-terror-of-battle-royale/5600/10 "2017-11-06T15:31:43Z")

</div>

> Didn’t we used to look out for each other, care about each other, and fight to protect those that can’t protect themselves?

I’ve lived in the US for just over 20 years now (born and raised in Canada) and I don’t remember a time in the last 20 years when this has been true. Sure, there are moments when people come together for brief periods of time against a common enemy, but for the most part the US has been about “what’s in it for me and screw everyone else”, at least as far as I’ve been able to observe.

---

<div class="post-metadata">

**Author:** ![Ajedi32](https://discourse-cdn.codinghorror.com/user_avatar/discourse.codinghorror.com/ajedi32/32/72775_2.png) [@Ajedi32](https://discourse.codinghorror.com/u/Ajedi32)\
**Post date:** [November 7, 2017, 2:20am UTC](https://discourse.codinghorror.com/t/the-existential-terror-of-battle-royale/5600/11 "2017-11-07T02:20:47Z")

</div>

This reminds me of [The Pacing of PUBG - The Thriller Tension of Battlegrounds](https://www.youtube.com/watch?v=uz9CqEgaIlo) by Extra Credits on YouTube. It seems you’ve arrived at pretty much the same analysis that they did.

---

<div class="post-metadata">

**Author:** ![codinghorror](https://discourse-cdn.codinghorror.com/user_avatar/discourse.codinghorror.com/codinghorror/32/36371_2.png) [@codinghorror](https://discourse.codinghorror.com/u/codinghorror)\
**Post date:** [November 7, 2017, 7:15am UTC](https://discourse.codinghorror.com/t/the-existential-terror-of-battle-royale/5600/12 "2017-11-07T07:15:02Z")

</div>

Completely!

Of course an optimal Battlegrounds strategy is to engage in combat as little as possible, and only when you are assured of a clean win, e.g. you come up behind someone or otherwise get the drop on them.

It’s also true that you should stay near the edge of the circle, with your back to it, so people _can’t_ sneak up on you. As much.

---

<div class="post-metadata">

**Author:** ![Russell\_Smith](https://discourse-cdn.codinghorror.com/letter_avatar_proxy/v2/letter/r/a698b9/32.png) [@Russell\_Smith](https://discourse.codinghorror.com/u/Russell_Smith)\
**Post date:** [November 8, 2017, 4:18pm UTC](https://discourse.codinghorror.com/t/the-existential-terror-of-battle-royale/5600/13 "2017-11-08T16:18:25Z")

</div>

After reading your review I went over to the steam store to consider purchasing the game. I did not though, as there were a ton of negative reviews stating that the game was unplayable due to hackers who had given themselves unfair advantages.

Has this been your experience at all? All the latest reviews appear to be very negative about this.

---

<div class="post-metadata">

**Author:** ![zlynxx](https://discourse-cdn.codinghorror.com/user_avatar/discourse.codinghorror.com/zlynxx/32/75542_2.png) [@zlynxx](https://discourse.codinghorror.com/u/zlynxx)\
**Post date:** [November 8, 2017, 9:17pm UTC](https://discourse.codinghorror.com/t/the-existential-terror-of-battle-royale/5600/14 "2017-11-08T21:17:43Z")

</div>

> [@Russell\_Smith](#):
>
> there were a ton of negative reviews stating that the game was unplayable due to hackers who had given themselves unfair advantages.

I saw one streamer’s response to that. He posted a clip of his stream video. The complainer wasn’t fighting a hacker. He was just really oblivious to his surroundings and generally sucked.

There may in fact be cheaters, but I believe the most complaints come from players who aren’t very good and never saw the guy that killed them.

---

<div class="post-metadata">

**Author:** ![codinghorror](https://discourse-cdn.codinghorror.com/user_avatar/discourse.codinghorror.com/codinghorror/32/36371_2.png) [@codinghorror](https://discourse.codinghorror.com/u/codinghorror)\
**Post date:** [November 9, 2017, 5:46am UTC](https://discourse.codinghorror.com/t/the-existential-terror-of-battle-royale/5600/15 "2017-11-09T05:46:49Z")

</div>

It is hard to say; to me the bigger problem was the massive number of Chinese players on the North America servers. This does not matter for solo (except pings, I guess) but it is disastrous for duo and squad when you get paired with people that can’t understand each others language.

The game is HUGE in China:

> <https://twitter.com/Steam_Spy/status/925005129069113346>

I had less of a problem with incorrect region matching in Fortnite Battle Royale.

I wouldn’t say either company is great at dealing with cheaters but I suspect Epic has more resources to fix the problem.

---

<div class="post-metadata">

**Author:** ![Mattia\_Marchiani](https://discourse-cdn.codinghorror.com/user_avatar/discourse.codinghorror.com/mattia_marchiani/32/75059_2.png) [@Mattia\_Marchiani](https://discourse.codinghorror.com/u/Mattia_Marchiani)\
**Post date:** [November 13, 2017, 9:42am UTC](https://discourse.codinghorror.com/t/the-existential-terror-of-battle-royale/5600/16 "2017-11-13T09:42:07Z")

</div>

Great article as always!

---

<div class="post-metadata">

**Author:** ![mcintyre321](https://discourse-cdn.codinghorror.com/user_avatar/discourse.codinghorror.com/mcintyre321/32/73979_2.png) [@mcintyre321](https://discourse.codinghorror.com/u/mcintyre321)\
**Post date:** [November 21, 2017, 11:15am UTC](https://discourse.codinghorror.com/t/the-existential-terror-of-battle-royale/5600/20 "2017-11-21T11:15:01Z")

</div>

Jeff you should read the excellent “Three Body Problem” series by Cixin Liu - I think it would chime nicely with your feelings on this.

---

<div class="post-metadata">

**Author:** ![codinghorror](https://discourse-cdn.codinghorror.com/user_avatar/discourse.codinghorror.com/codinghorror/32/36371_2.png) [@codinghorror](https://discourse.codinghorror.com/u/codinghorror)\
**Post date:** [November 21, 2017, 11:28am UTC](https://discourse.codinghorror.com/t/the-existential-terror-of-battle-royale/5600/21 "2017-11-21T11:28:09Z")

</div>

Yes I have read it! It’s excellent! I loved the non-Western take on sci-fi as well.

---

<div class="post-metadata">

**Author:** ![mcintyre321](https://discourse-cdn.codinghorror.com/user_avatar/discourse.codinghorror.com/mcintyre321/32/73979_2.png) [@mcintyre321](https://discourse.codinghorror.com/u/mcintyre321)\
**Post date:** [November 21, 2017, 11:47am UTC](https://discourse.codinghorror.com/t/the-existential-terror-of-battle-royale/5600/22 "2017-11-21T11:47:40Z")

</div>

Do people make temporary alliances in these games (like in BR/HG) or go full Dark Forest on each other?

---

<div class="post-metadata">

**Author:** ![Nissim\_R](https://discourse-cdn.codinghorror.com/user_avatar/discourse.codinghorror.com/nissim_r/32/75097_2.png) [@Nissim\_R](https://discourse.codinghorror.com/u/Nissim_R)\
**Post date:** [December 20, 2017, 6:04pm UTC](https://discourse.codinghorror.com/t/the-existential-terror-of-battle-royale/5600/24 "2017-12-20T18:04:31Z")

</div>

Not really sure about PUBG, did play it, but Eve Online still trumps for me. To me, its better as both feeling more connected with the world we live in or just playing it for escapism.

[Next page](https://discourse.codinghorror.com/t/the-existential-terror-of-battle-royale/5600.md?page=2)
